![]() ![]() The path to the folder in which to save the rendered frames. Further more, you can configure the path, file naming pattern and file type of frames exported by the Write node, as well as the path, file name and encoding options of the movie file created by the Write node. ![]() The output tab can be used to configure whether the Write node creates individual frame images, a movie file, or both. NOTE To learn how to use the Write node, see About Rendering Write Nodes. A scene can also have multiple Write Nodes connected to the same composite, which can allow you to render the same image in multiple file formats or locations at the same time.Įach Write node can be configured to export individual frames as image files, a video file, or both simultaneously. For example, a scene can have a Write node for rendering the scene without any annotations, so that render can be used in post production, and another one for rendering the scene with its storyboard and annotations for reviewing. Your Write nodes can be connected to different elements of your scene, which allows you to create separate renders for different parts of your Node view every time your scene is rendered. You can also set up a scene to create multiple renders by connecting several Write nodes to it. Hence, you can control exactly what gets rendered, which is especially useful if you want to have elements in your scene that are only visible in the Camera view, such as a storyboard overlay or a camera guide, without having them appear in the renders. A scene's renders are based on the image information that is sent to its Write node, and nothing else. However, a Write node can be connected to any node in your scene that outputs image information, even a drawing or an effect. By default, a scene has a Write node connected to its main composite, meaning all of the scene's elements are rendered. The Node view allows you to branch out and merge elements of your scene in specific ways. When rendering a scene, Harmony renders the image information sent to the Write node, and outputs it using the parameters in the Write node's layer properties. ![]() The Write node is the node that is used by Harmony to render a scene. ![]()
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